The one statement that covers my 2017 goals for Opie Games is, “Get back in the game.” Starting in March of 2015 and continuing through about September of 2016, I had significant “distractions” from doing anything related to Opie Games; a flooded house that needed repairs, the culmination of a huge 3-year project at work, and other significant obligations pulled me away from this pursuit. Hopefully, 2017 is a year of change in a positive sense and I can get back to my preoccupation with game design and back on a blogging routine.
Round 1: Blogging
As a writer of many things over time, blogging was intended to be a constant opportunity to write. It was also a means of journaling ideas and decisions on my game designs so they had better long-term value. Since I am out of practice, I will start small:
At least 1 blog entry per week. I tend to have multiple posts working concurrently, but will try to have a new one completed each week. Each can be in any of the categories I have blogged already but should maintain some continual progress in the major threads:
- Design Notebook: Game design discovery and advancement.
- Design Blog: Critical analysis of game design aspects and trends.
- Industry Blog: Critical analysis of the gaming hobby and game releases.
- Gaming Blog: My gaming experiences – less important and interesting than the others but provides context for my opinions and analysis.
- I have several articles and blog posts that were started and never published that may give me an early boost to stay on track - or maybe they are no longer topical.
Round 2: Community
Anything worth doing is worth sharing and helping others to enjoy. So contributing to the gaming community belongs in my goals. Over time I have done this through several outlets; assisting game publishers with demos, rules editing, and playtesting, volunteering for Envoy, etc. I have recently joined the Colorado Game Designers Guild and so will focus my efforts here, but maintain some other opportunities as well.
- Contribute and participate in the Colorado Game Designers Guild as much as possible with rules editing, playtesting, sharing experience, etc.
- Stonemaier Ambassador: Continue to support Stonemaier Games primarily with rules editing, but demoing and/or playtesting as available.
Round 3: Game Design
I have saved the first for last – why Opie Games exists at all – game design.
As mentioned in Round 2, I have recently joined the Colorado Game Designers Guild which I hope will help me keep game design in mind regularly:
- Providing a means to work with others and to think critically about game design and playtesting.
- Piquing me to make progress on my own designs.
A few bullet points can add up to a difficult play through. This will be a challenge to accomplish, but hopefully I have this year well in hand.