Welcome to the Design Notebook!
This section provides a collection of long form discussions about game and design related topics in more of a book form than a forum or blog. The articles here may be longer than what you would typically find and want to read, but it is really intended to be a design diary, covering much of the challenges and decisions during game design and development. We hope to publish a new article every week. A list of high level topics follows.
Note: A more spontaneous collection of ideas can be found in the Design Blog.