I was recently solo playtesting one of my designs (Nines Micro) as my twenty-something son, Daniel, looked on. I was gratified that he quickly figured out the game by what I was doing without me giving a rules breakdown. He does not play games much - although he did as a child - and the ones he does are usually the electronic variety. However, he is Mensa-Smart so his quick understanding of the rules may be more an indication of his intellectual prowess than the simplicity of my rules.
Game Design Blog
Welcome to the Design Blog!
This section is a continuing, open discussion about game and design ideas - ideas that I have either had or heard - that are burning calories in my brain. If any idea is more than a temporal interlude, I will try to codify my thoughts in the Design Notebook. Although this forum is intended to be short form, I don't want to be restricted to Twitter-length, so I will link some entries through Twitter that fit the limitations and hopefully get comments there.
Game Design Posts
I set out in early 2014 with the intent of building this website and starting a blog. It has taken me most of the year to get a real start to it. At this point I have about a dozen articles posted and I continue to improve the website. I have focused on working on game designs and posting my design notebook. Eventually, I will take the time to start improving the look and feel of the site. Fortunately, I have built it on a solid CMS so I can address theming the site later and will lose no effort.
Thanks to Jamey Stegmaier of Stonemaier Games for his persistence in blogging and encouraging others to do the same. It has only taken me 11 months to heed his advice...
I have set the bar for myself at blogging 3 times each week and posting one new article in the Design Notebook each week.