Refuse | A Mörk Borg Supplement

Refuse | A Mörk Borg Supplement

Refuse is a collection of new and old things; a gallimaufry of the discarded but renewed and realized potential of almost forgotten ideas. Inside, you may find pictures and words you already knew from books like Purgatory, Apocrypha, Hallowed, and Sacrifice. Because change is inevitable, and ultimately to be welcomed, I remade these books into zines. After flipping this page, you, dear reader, will be exposed to the dregs and worse. Prepare thyself.

Inside, you find:

d88 Travel and City Encounters (an updated selection of encounters taken from the Purgatory and Sacrifice hardcover)

A Quest Generator Inspired by CY___BORG (new content)

An NPC Generator Inspired by CY___BORG (new content)

Hunting Heretics, Heretic Hunters, Holy Places, and the Warrior Monk Class (taken from the Hallowed hardcover with small and big improvements)

Karpyl Bridge (a dungeon crawl, taken and improved from the Purgatory hardcover)

New Monsters! (yellow cube, purple cube, frog thing, several skeletons, and the unkillable Karv!)

New Tables! (Death, Pocket Lint, Needlessly Cruel Deaths)

Leviathan | A Mörk Borg Adventure

Leviathan | A Mörk Borg Adventure

To the east lies GRIFT. Further east still lies nothing but the Endless Sea.
That has been true for as long as people can remember. From the highest of GRIFT’s awful towers, Kloderich, who wanted to end his sorry life, spotted a black isle on the horizon.
Royal telescopers pan their tools to measure and catalog. A discovery! Some crooked structure rises from the bluffs. What may it be, what secrets does it hold?
The rocky oddity, abomination, and dead-sure salvation lures.

Leviathan is a Mörk Bork adventure by Christian Eichhorn (christian.eichhorn.dmg@gmail.com; @squirrelgolem), with editing by John Parker.

Board a ship to explore a newly risen island. Become corrupted beyond your wildest dreams and bath in parasitic ecstasy. The Kraken welcomes you to the KULT.

Death and Taxes | A Mörk Borg Supplement

Death and Taxes | A Mörk Borg Supplement

Schleswig faces three insurmountable problems. A pervasive demon infestation, a shortage of silver coins caused by the king’s ravenous taxes, and an economic stand-still and depression caused by mandatory, daily festivals.

A Map & Locations. My thoughts went to dark places. They returned with 24 locations in the city of Schleswig. Depravity and hopelessness were my guiding lights. Learn secrets about the Ministry of Wealth & Taxes, the ruined Office of the Holy Inquisition, the cursed Heptaliths, and the humble City (Bone) Mill.

Quest Seeds & Adventure. There’s much to do in the city. Tackle quests from the Guild of the Utmost Eager Day Laborers, go and collect taxes yourself (reprehensible), hunt valuable souls for the devils in the House of Binding Contracts, or infiltrate the Cult of the Golden Tongue!

Sell your Soul and Get Possessed. Devils and demons love this one weird trick. They possess your body to grant you boons and banes. The more of your soul you sell, the likelier it becomes that something nests near your heart. And you read that right! You can also sell parts of your soul for bread or Omens!

Miscellaneous. To make a long story short, you’ll also find two new classes, the (former) Court Jester and the Burned Cultist. A few monsters as well and an encounter randomizer for tax collectors and festivals.

Death and Taxes is an independent production by Christian Eichhorn and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

The Vaults of Torment | A Mörk Borg Dungeon (Redux)

The Vaults of Torment | A Mörk Borg Dungeon (Redux)

The Vaults of Torment is a fifty-room mega-dungeon for Mörk Borg. Explore a demon-infested hellhole below the city of Schleswig to slay the Keeper or become a zombie. Presented to you by author Christian Eichhorn and editor John Parker. You can contact me via mail (christian.eichhorn.dmg@gmail.com).

Welcome to the Vaults of Torment Redux! — a 48-page megadungeon built from the freshest corpses for your entertainment. This is a streamlined and almost completely rewritten version of the now almost three year old first release.

The characters’ journey begins after the king’s men throw them into the Grøbe. They all drank of the KEEPER’s bile, and their slow zombification now begins. Regardless of their station in life—noble, peasant, or cutthroat—in death, all are equal. They may begin their march to doom with their usual equipment or covered only in rags—it depends on how cruel you feel on this fine day.

Zombification & Blood is Fuel. The megadungeon comes with two specialities. To put some additional pressure on the characters (which is at this point really surplus to requirements), they slowly rot and turn to zombies. Each night, some other body part might become a foul mockery of life. And, as we all know and appreciate, in the vaults, Blood is Fuel. Every time a character dies, their blood is absorbed, and the Keeper will unleash some of its disgusting magic.

Infested Loot, Monsters, and Doomed Vault Dwellers. Several spreads hold forbidden treasure. Loot tables for monsters, powerful (infested) items, and slightly magical dungeon items. And to bring (un)life to the vaults, the zine also includes d66 new monsters and d20 NPCs.

Fifty Rooms (Temples, Settlements, and Regions). The vaults are an ever-expanding maze. A repugnant organism and part demon. It contains small rooms, entire regions, and four temples to powerful demon gods. In other words, hours upon hours of fun for the DM and players (and suffering for their characters). I doubt anybody will ever see the end of it to face the Keeper, but there’s no harm in trying.*

[*disclaimer: there’s great harm in trying].

Derelict | A Death in Space Adventure

Derelict | A Death in Space Adventure

Derelict is a sandbox adventure for Death in Space by Christian Eichhorn (christian.eichhorn.dmg@gmail.com; @squirrelgolem), with editing by John Parker. Explore the wrecks in orbit around Y0109+49155637, uncover secrets, and loot everything that’s not nailed down.

A rogue black hole [Y0109+49155637] rushes toward “civilization.” In its gravity well, Y0109 carries the husks of ancient ships and forgotten technologies. A message in a bottle and rotten care package from long-dead progenitors.

Black Hole Maps. Nothing better than a good ol’ map! It’ll come in two versions. A player facing map, showing the location of nine wrecks to explore. The DM map shows additional, secret information. Something for the characters to discover off the beaten tracks.

Encounters. You’ll get them. All 22 of them, ranging from mundane (in the outer rims) to truly bizarre (traveling toward the center).

Exotic Locations. Space is vast. Secret locations wait to be discovered, not picked up by any sensors until you visually confirm them. Stumble about them while exploring, or not! 

Ships, Stations, Wrecks. Scanners pick up a total of nine derelict vessels orbiting the black hole. Most are decades old, some are new, but all of them are packed with loot and death. Explore, Exploit, Exterminate.