Game Design

Game Makeover: Nines – Introduction

Introduction

I hope to spawn some dialogue about the redesigns described in this Game Makeover blog. However, in these first few entries much of the work described has already been completed and my actual efforts will probably be ahead of the postings for a few weeks. I don’t want this to discourage commentary, but I also don’t want my responses or lack of direction changes to be an indication that I am not listening to feedback. I figure that most of you reading (someone is reading, right?) are catching these much later than when they were posted anyway, so no harm done.  On to the makeover!

Game Makeover: Nines - Original Rules

Description and Rules

“Nines” is a simple set collection card game for 2 or more players played in a series of hands. The game is played with 2 or more standard decks of cards (jokers included), depending on the number of players. We play 2 decks for 2 – 3 players, 3 decks for 4 – 6 players. (I have not played with more than 6 players, but presumably the game will scale with more decks – it just won’t be fun.)

Setup

  1. At the beginning of each hand nine cards are dealt face down to each player.
  2. Each player turns over 3 of their 9 cards at random and arranges their cards into a 3 x 3 grid, putting the 3 face up cards wherever they want.
  3. One card of the stock is turned over to start a discard pile. The stock is the draw pile.
  4. The first player is the person to the left of the dealer.

Game Makeovers

Not that I don’t have enough to do in working on several original designs and concepts, but the brain is always looking for creative distractions to “recharge under load” and to break out of neural pathways that rut so quickly. Who knows, maybe this process will result in something worthwhile itself as well.

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