Rescue at Griffoncrag Pass is an adventure for a party of three to five characters of 1st level for a 5E-compatible tabletop roleplaying game. During the course of the adventure, you can expect 20 hours of playtime, and characters may advance to 5th level.
This project has elements a DM needs to make it simple to run the game:
- A “just-right” starting town with enough locations to make it interesting, but not too many to overwhelm your players.
- Custom maps to make locations and battles become alive.
- Hyperlinks set up in the document to make navigation effortless.
- Pre-made NPCs with roleplaying reference sheets to make remembering their personalities, bonds, ideals, and flaws much easier.
- Rescue at Griffoncrag Pass will be available in PDF and print formats, so you can run the adventure how you are most comfortable.