by John Parker | Jun 16, 2020
“Welcome to ‘ze exciting world of Zweikampf, an invention of my glorious guild, ‘ze Izzet League. Ravnica is inhabited by strange creatures we call monsters. By forcing ‘zese creatures into mizzium balls, we can tame ‘zem and ‘zey become Zweikampf monsters.”
— Professor Lohengrin
Zweikampf: Ravnica Monster Duels provides a framework to catch monsters, evolve them, and fight exciting battles in Ravnica’s Tenth District. It contains over thirty tables to roll on, over twenty new monsters, and many, many rules. A warning: this supplement is neither balanced nor serious. It was conceived to have fun, not crunch numbers.
Scour Ravnica for monsters, duel guildmasters in excessively large arenas, collect badges, fight your way through the Izzet League, and finally face Professor Lohengrin to get your hands on one of the Legendary Izzet Balls!
by John Parker | Jun 12, 2020
The adventure continues! An interactive narrative solo adventure for level 3 characters.
Summary:
The council of elders asks that you defeat the sha’ir in a final confrontation! Magical gifts are bestowed as you begin the most dangerous and challenging adventure of your life – an attack the sunken citadel of Black Star Island!
Special features:
- Gorgeous, full-colour battle maps for every combat encounter
- Two-player adjustment rules for duo play
- Suggestions for expanding the adventure as a standard, multiplayer module
by John Parker | May 26, 2020
Ravnica Encounters is a collection of random events that introduce the characters to interesting inhabitants of Ravnica, bring them into conflict with the guilds, and offer inspiration for adventure. Since the characters’ allegiance depends on the individual campaign, some encounters may unfold very differently than anticipated. The same encounter can confront the characters with friendly members of their own guild or mortal enemies from opposing factions. Make therefore sure to read the encounters carefully and consider possible ramifications.
by John Parker | May 23, 2020
The adventure continues! An interactive narrative solo adventure for level 2 characters.
Summary:
After escaping the Island of the Sha’ir in Shipwrecked! Part One, you and your ally Aliz’ah sail toward a terrifying place known as the Isle of the Ebon Skull! You must defeat the horrors of the island and weaken the Sha’ir’s grip on the free people of the Islands of the Utter South!
Special features:
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Gorgeous, full-colour battle maps for every combat encounter
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Two-player adjustment rules for duo play
-
Suggestions for expanding the adventure as a standard, multiplayer module
by John Parker | May 1, 2020
This product includes both fantasy grounds classic and fantasy grounds unity VTT modules that includes:
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The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM’s Resource
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Danger at Dunwater – a Ghosts of Saltmarsh DM’s Resource
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Salvage Operation – a Ghosts of Saltmarsh DM’s Resources
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Isle of the Abbey – a Ghosts of Saltmarsh DM’s Resource
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Heroes of Saltmarsh I – martial archetypes for 5th Edition