The Temple of the Kraken God | A Mörk Borg Adventure

The Temple of the Kraken God | A Mörk Borg Adventure

To the east lies GRIFT. Further east still lies nothing but the Endless Sea.
That has been true for as long as people can remember. From the highest of GRIFT’s awful towers, Kloderich, who wanted to end his sorry life, spotted a black isle on the horizon.
Royal telescopers pan their tools to measure and catalog. A discovery! Some crooked structure rises from the bluffs. What may it be, what secrets does it hold?
The rocky oddity, abomination, and dead-sure salvation lures.

The Temple of the Kraken God is a Mörk Bork adventure by Christian Eichhorn, with editing by John Parker.

Board a ship to explore a newly risen island. Become corrupted beyond your wildest dreams and bath in parasitic ecstasy. The Kraken welcomes you to the KULT.

Dread Encounters of Ravenloft

Dread Encounters of Ravenloft

A collection of 2d10 grim encounters for the Domains of Dread.
A storm gathers. Black clouds tear across the sky, boisterous and violent. They bring lightning flashes, rumbling thunder, and whistling winds. The landscape buckles under the pressure, torn asunder by the assault.

Tomes of Ravenloft | A Curse of Strahd Supplement

Tomes of Ravenloft | A Curse of Strahd Supplement

Vampire bites are not the most common bites but are among the most concerning ones. After you notice two puncture marks on your neck, which most often occurs in the morning, you must immediately apply leeches to suck out the vampire spit. Vampirism is transmitted by the vampire’s saliva. The more you can get rid of, the better.

— from “Barovian Home Remedies” by Sorine Hagi

Gone are the days of disappointed faces when you mention a book in passing and only shrug your shoulders when the players ask what’s written in it! Tomes of Ravenloft is a collection of 23 player handouts intended to enrich a Curse of Strahd campaign.

You can find twelve tomes, letters, and proclamations mentioned in the campaign: The Blade of Truth, Castle Building 101, The Devil We Know, Embalming: The Lost Art, Goats of the Balinok Mountains, The Grimoire of the Four Quarters, Hymns to the Dawn, Life Among the Undead, The Oath Celestial, Rictavio’s Journal, Von Holtz’s Letter to Lovina, and Wolf’s Head Jamboree.

As well as eleven completely new creations: The Abbot’s Letter to Vasili, The Anti God, Baking (for) Children, Balinok Mountains Survey Report, Barovian Home Remedies, Killing the Devil, Legends From the Svalich Woods, Rituals for Mother Night, Van Richten’s Guide to Lycanthropy and Vampirism, and Travel Guide: Balinokova

This supplement is presented to you by author Christian Eichhorn and editor John Parker. You can contact me via mail (christian.eichhorn.dmg@gmail.com) or via Twitter (@squirrelgolem).
 

The Vaults of Torment | A Mörk Borg Dungeon

The Vaults of Torment | A Mörk Borg Dungeon

The Vaults of Torment is a modular dungeon for Mörk Borg. Explore a demon-infested hell-hole below the city of Schleswig. Summon creatures of dread to kill foolish adventurers and zombified prisoners. New monsters, items, Powers, and more.

This product is presented to you by author Christian Eichhorn and editor John Parker. You can contact me via mail (christian.eichhorn.dmg@gmail.com) or via Twitter (@squirrelgolem).

Vaults of Torment is an independent production by Christian Eichhorn and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.

The Book of Monstrous Kennings: A Norse Bestiary

The Book of Monstrous Kennings: A Norse Bestiary

Whether you’re homebrewing a grimdark Viking campaign based on the Sagas—or just looking to change things up with a few monsters your players haven’t seen before—The Book of Monstrous Kennings presents a horde of classic Norse creatures of different challenge levels and types to unleash.

Featuring a brand-new player race and 40 new stat blocks ready to drop in your game, the lore contained herein is all you need for legendary Norse adventures!

A fully coded Fantasy Grounds module packed with content!

  • 40 new monsters with easy-to-use game statistics, including legendary and mythic-level encounters.
  • Comprehensive lore for each entry based on attestations from Norse sagas and Skaldic poetry.
  • The Álfr variant elf player race, featuring 2 new subraces, the Ljósálfr and Dökkálfr.
  • Rules for creating Álfr NPC’s
  • 2 new magic items connected to Norse monstrous lore.

The monsters in this module offer a wide range of challenge (CR 0-26), including 5 mythic and 5 legendary encounters.